phireheat.blogg.se

360 player for mac
360 player for mac






360 player for mac
  1. 360 player for mac how to#
  2. 360 player for mac for android#
  3. 360 player for mac android#
  4. 360 player for mac code#

Kaltura Meetings Version 0.10.0 (NR2) - October 26, 2020.Kaltura Meetings Version 2.6.3 (NR1) - November 08, 2020.Kaltura Meetings Version 0.10.2 (NR2) - November 08, 2020.Kaltura Meetings Version 0.10.4 (NR2) - November 22, 2020.Kaltura Meetings Version 0.10.5 (NR2) - December 27, 2020.Kaltura Meetings Version 0.10.6 (NR2) - January 10, 2021.Kaltura Meetings Version 0.10.7 (NR2) - January 31, 2021.Kaltura Meetings Version 1.0.4 (NR2) - April 25, 2021.Kaltura Meetings Version 1.0.5 - May 5, 2021.Kaltura Meetings Version 1.0.6.1 - June 6, 2021.Kaltura Meetings Version 1.0.7 - June 13, 2021.Kaltura Meetings Version 1.0.8 - June 27, 2021.Kaltura Meetings Version 1.0.9 - July 11, 2021.Kaltura Meetings Version 1.1.0 - Aug 1, 2021.Kaltura Meetings Version 1.1.1 - Aug 15, 2021.Kaltura Meetings Version 1.1.2 - Aug 29, 2021.Kaltura Meetings Version 1.1.3 - Sep 12, 2021.

360 player for mac code#

You can find in the following list links to ready-to-run code samples using the various LibVLC bindings.MediaSpace and Kaltura Application Framework (KAF)

360 player for mac android#

Video player with Mosaic views on Android 360° video and viewpoint navigation LibVLC Thumbnailer output Crossplatform MediaPlayerElement from LibVLCSharp Samples repositories for each ecosystem

360 player for mac how to#

It is also a good way to learn how to implement and use specific LibVLC features in your applications. You can just clone and run the sample and start from there. Sample projects using LibVLC made by the community are a great way to get started!

  • libvlc-go using the Go programming language.įor matters related to the LibVLC APIs and the various bindings, join our LibVLC bindings Community Discord Server! LibVLC Examples.
  • vlc-rs using the Rust programming language.
  • python-vlc for Desktop platforms using Python.
  • LibVLCSharp for most OS platforms, using.
  • 360 player for mac for android#

  • libvlcjni for Android platforms, using Java/Kotlin.
  • 360 player for mac

    VLCKit for Apple platforms, using Objective-C/Swift.The current stable major version of libVLC is version 3,Īnd the preview/development version is version 4.Ī variety of programming language bindings for libVLC is available to use the library seamlessly in your chosen ecosystem. LibVLC versioning is inherently tied to the VLC app versioning. It works with most popular OS platforms, on both mobile and desktop. LibVLC is a C library which can be embedded in your own applications. Able to cast and stream to distant renderers, like Chromecast and UPnP renderers.Support for 360 video and 3D audio playback, including Ambisonics.

    360 player for mac

  • Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD.
  • Support for HDR, including tonemapping for SDR streams.
  • Playback of Audio CD, DVD and Bluray with menu navigation.
  • Network browsing for distant filesystems (SMB, FTP, SFTP, NFS.) and servers (UPnP, DLNA).
  • 360 player for mac

  • Hardware and efficient decoding on every platform, up to 8K.
  • Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs.
  • Play every media file formats, every codec and every streaming protocols.
  • It allows developers to create a wide range of multimedia applications This architecture provides great flexibility to developers (both VLC devs and devs consuming the library). LibVLC is modularized into hundreds of plugins, which may be loaded at runtime. LibVLC is the core engine and the interface to the multimedia framework








    360 player for mac